Tomislav joined the world of video games 7 years ago as an indie developer, following several long stints as programmer on music-related projects (most famously creating the mp3 playback engine for WinAMP). His first project was “Unity of Command”, a strategy game noted for its clever design, merciless AI and “exceptional ergonomics”. Tomislav’s interests include game design and programming in python, and he is currently working on the next title in Unity of Command series.